Decision Module
1.0
ICRA2020 AI Challenge Northwestern Polytechnical University Aoxiang Team Strategy Code
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#include <chrono>
#include <thread>
#include <vector>
#include "../blackboard/blackboard_raw.h"
#include "behavior_state.h"
#include "../strategy/strategy_execute.h"
Go to the source code of this file.
Classes | |
class | roborts_decision::BehaviorNode |
Behavior tree base node. More... | |
class | roborts_decision::CompositeNode |
Behavior tree composite node inherited from BehaviorNode. More... | |
class | roborts_decision::SelectorNode |
Behavior tree selector node inherited from CompositeNode. More... | |
class | roborts_decision::ParallelNode |
Behavior tree parallel node inherited from CompositeNode. More... | |
Namespaces | |
roborts_decision | |
Enumerations | |
enum | roborts_decision::BehaviorType { roborts_decision::BehaviorType::PARALLEL, roborts_decision::BehaviorType::SELECTOR, roborts_decision::BehaviorType::SEQUENCE, roborts_decision::BehaviorType::ACTION, roborts_decision::BehaviorType::PRECONDITION } |
Type of behavior tree node. More... | |